Product designer · UX/UI designer

I design physical products
and digital experiences.

From the first sketch and user flow to CAD, prototype and polished interface — I turn complex ideas into clear, useful experiences.

Available for selected opportunities

01 / Selected work

Two worlds.
One design process.

I move between physical and digital design with the same goal: understand the real problem, simplify the system and make the final experience feel natural.

02 / How I work

Designing the whole journey, not just the final screen or object.

My process connects research, systems thinking and visual craft. The tools change; the logic stays focused on people and real use.

  1. 01

    Understand

    Context, users, constraints and the real problem behind the brief.

    research / mapping
  2. 02

    Frame

    Turn information into clear requirements, priorities and opportunities.

    strategy / flows
  3. 03

    Explore

    Sketch, model and prototype multiple directions before committing.

    ideation / prototyping
  4. 04

    Refine

    Test details, interactions, ergonomics and visual hierarchy.

    testing / iteration
  5. 05

    Deliver

    Prepare a coherent system that teams can understand, build and grow.

    handoff / storytelling

03 / Design archive

Inside my toolkit.

A wider view of the disciplines I bring together across a project.

01

Product Design

Concept development, form, ergonomics, materials and production-aware decisions.

Rhino · Inventor · AutoCAD · CMF
02

UX/UI Applications

User flows, wireframes, interfaces and prototypes for mobile and web products.

Figma · UX research · UI systems
3D
03

CAD & Prototyping

Detailed 3D models, technical drawings and physical presentation prototypes.

3D printing · CAD · Fabrication
04

Visual Storytelling

Photorealistic rendering and presentations that make an idea easy to understand.

V-Ray · Photoshop · Deck design

04 / About me

I’m Lefteris — a multidisciplinary designer based in Athens.

My background sits at the intersection of product design, engineering thinking and digital experiences. I enjoy moving from a rough idea to something tangible, testable and beautifully clear.

I graduated from AKTO in Product Design with distinction and have worked across CAD design, technical project support, 3D printing, photorealistic visualisation and presentation design. Today, I’m extending that same systems mindset into UX/UI for applications.

EducationProduct Design · AKTO / MiddlesexGraduated with distinction
FocusPhysical + digital productsFrom form to interaction
BasedAthens, GreeceOpen to remote collaboration

05 / Let’s make something useful

Have a product, app
or complex idea in mind?

Let’s turn it into an experience people can understand and enjoy.

Let’s talk